Monday, October 05, 2009

Adobe® Flash Professional CS5 will enable developers to create rich, interactive applications for the iPhone and iPod Touch

Flash Development for iPhone snapvoip.blogspot.com/
Even before we could finish saying no flash on iphone, Adobe is opening flash development components for iPhone developers.
At the worldwide developer conference Adobe revealed the news and at the occasion, John Loiacono, senior vice president of Adobe Creative Solutions mentioned,

“Adobe Creative Suite is essential for designers and developers worldwide, and touches virtually all the content and applications that enable products, brands and ideas to stand out above the clutter. This is a breakthrough for Flash customers who can now leverage their existing content and expertise to target the iPhone, along with other Flash-supported devices.”
While Kevin Lynch, CTO at Adobe applauded his engineering team;
“The engineering teams at Adobe have succeeded in bringing the latest Flash technology to the iPhone, opening the way for the Flash community to deploy to the App Store. When Apple is ready to bring the full Web browsing experience to iPhone users, we'll be ready to bring Flash Player to Safari.”
These Applications could be  download from the Apple App Store (Source Labs Adobe There is also a nice video about the apps):

Chroma Circuit

chromacircuit

Trading Stuff

trading

Fickleblox

fickleblox

Just Letters

justletters

South Park

southpark

That Roach Game

roach

Red Hood

redhood
 
Press release;
LOS ANGELES--(EON: Enhanced Online News)--At Adobe MAX, the company's worldwide developer conference, Adobe Systems Incorporated (Nasdaq:ADBE) today announced that Adobe® Flash Professional CS5 will enable developers to create rich, interactive applications for the iPhone and iPod Touch. A public beta of Flash Professional CS5 is expected to be available later this year. In a sneak peek, during the MAX keynote presentation, Adobe demonstrated how developers can utilize Flash Professional CS5 to export applications for the iPhone, leveraging the same source code used to deliver applications across desktops and devices for Flash Platform runtimes – Adobe AIR™ and Flash Player 10. The new functionality opens iPhone development to millions of designers and developers who currently use Adobe’s popular Flash authoring tools.

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